Metaphor: ReFantazio Might Be My Game of The Year (Demo First Impressions)
Welcome back, adventurer! “What if the world we live in today… is their utopia? This is the question that introduced Metaphor: ReFantazio to the world last year, and it’s a game that’s been on my radar ever since. Of course, that’s due in no small part to the game being developed by Atlus, the company in charge of Persona and Shin Megami Tensei, which happen to be some of my favorite franchises. But still, the details following that initial trailer led me to pre-order the collector’s edition, as well as play the demo as soon as that was released. And I have to share my thoughts somehow now that I’ve played the demo, or else I’ll explode from excitement. The demo begins with the catalyst for the main conflict. The king is assassinated, supposedly leaving no heirs for the throne. Then there’s a mysterious voice and a fourth-wall break, where the game asks for your name. No, not the protagonist’s name, but you , the player. Making such a clear distinction is unusual, since most games want...